In this part we will deal with jumping, falling and terrain interaction. In the end there's a small bonus!
Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts
Thursday, January 10, 2013
Sunday, December 9, 2012
Create games with LIBGDX library in Android (3) - game menu basics
Following feedback from blog visitors, I decided to make a short introduction of how to create a game menu.
I'll only cover the basics here and create a very simple menu: a button labeled "START GAME" . Once pressed, it immediately start the game screen.
More complex menus will be created towards the end of the game development process, this is only a preview for those anxious to give the game a nicer look.
I'll only cover the basics here and create a very simple menu: a button labeled "START GAME" . Once pressed, it immediately start the game screen.
More complex menus will be created towards the end of the game development process, this is only a preview for those anxious to give the game a nicer look.
Friday, December 7, 2012
Create games with LIBGDX library in Android (2) - short physics lesson
This is a preview before the next improvement
in our "Bob" game.
Wednesday, December 5, 2012
Create games with LIBGDX library in Android (1)
This is a continuation of this tutorial:
Getting Started in Android Game Development with libgdx – Create a Working Prototype in a Day – Tutorial Part 1
That 1st part of the tutorial belongs entirely to obviam.net and I am in no way associated with them.
Since the second part hasn't appeared for almost a year and I've seen many comments asking for it, I decided to post my own version of finishing the game for anyone interested.
Getting Started in Android Game Development with libgdx – Create a Working Prototype in a Day – Tutorial Part 1
That 1st part of the tutorial belongs entirely to obviam.net and I am in no way associated with them.
Since the second part hasn't appeared for almost a year and I've seen many comments asking for it, I decided to post my own version of finishing the game for anyone interested.
Subscribe to:
Posts (Atom)